Entitlements
Create permanent or consumable items, set ownership limits, and control what happens when they're purchased.
Build offers, bundles, and storefronts visually, manage your icons, and generate the Verse you need in one Windows app. Prefer working with a coding agent? It can interface directly with UTM.
Start with the basics and add more control when you need it. UTM keeps your catalog organized and shows you what will be generated for your project.
Create permanent or consumable items, set ownership limits, and control what happens when they're purchased.
Set prices, requirements, and other purchase options, with alternate ways to offer the same item.
Group multiple items into a single purchase, with flexible quantities for each one.
Group the offers and bundles you want to present together in your island.
Let your Verse set prices or quantities dynamically while your island is running.
Catch missing settings, invalid configurations, and other problems before you compile in UEFN.
Set the name, description, price, restrictions, icon, and purchase behavior in one place. UTM generates the required Marketplace classes for you.
Connect UTM to your UEFN project to use your existing icons or import them directly to your content browser, generate the Verse your transactions need, and catch setup problems along the way.
Review your bundles, storefronts, setup checks, and moderation checks together before anything is generated.
Review bundle contents and storefront placement directly in UTM without digging through generated Verse.
UTM flags setup or moderation issues before you compile, making them easier to find and fix.
UTM works fully on its own. Connect your coding agent to UTM and UEFN and it can manage your transaction catalog, inspect your project, update Verse and assets, and compile the result.
UTM MCP runs locally on your machine. Open Agent Integration to install the Agent Skill and copy the local MCP configuration. UTM verifies project identity and revisions before accepting changes.
Compatible coding agents can use UTM MCP alongside Unreal MCP to work with your transaction catalog and UEFN project. Other MCP-compatible clients can connect directly.
Connect UTM MCP and Unreal MCP, and your coding agent can review your current transaction setup, build a matching UTM catalog, and flag anything that needs your input before making changes.
Your agent reviews the existing transaction code and relevant project assets.
It turns what it can identify into a proposed UTM catalog.
You check the proposal and resolve anything that isn't clear.
Compatible project icons can be brought directly into UTM.
Your Verse is updated to use UTM's generated API, then compiled and checked.
Use the installer for the simplest setup, or choose the portable ZIP if you'd rather run UTM without installing it. No administrator access or separate runtime setup required.
Windows x64 and UEFN. Python Editor Scripting is required for first-time native placeholder setup and native icon importing; initialized catalog-only edits can use already-confirmed assets while UEFN is closed.UEFN Transaction Manager is built by ADEPT Interactive. It is not affiliated with or endorsed by Epic Games.